
Actronika, a startup specializing in high-definition haptics, is part of the 17 European members who will bring to life the new project funded by the European Commission within the Horizon Europe, PRESENCE. A project that aims to make hyper-realistic human interactions in XR-based environments a reality.
What is the Presence-Horizon Project about?
Presence is a project that benefits from the expertise of 17 European members. Funded by the European Commission under the Horizon Europe program, this project aims to break the current limits of virtual reality experiences and bring unparalleled realism that will change dynamics. How? By creating realistic avatars or digitized humans in XR-based environments capable of interacting more humanely and naturally with users, AI-powered intelligent individuals and virtual agents that can speak, show emotions, and behave naturally in virtual environments, making human-machine interactions more realistic.
But why stop there? As part of the project, the goal is also to naturalize user-digital environment interactions by providing realistic tactile sensations, such as texture or movement, through new haptic technologies.
Teaming up with other experts in the field of haptics, such as Interhaptics and SenseGlove, we will take on the task of offering realistic physical interactions capable of simulating real-life actions in the digital realm.
The technologies being developed in PRESENCE will be tested in practical situations, focusing on XR applications for both professional and social environments. There are four main areas: professional collaboration, manufacturing, healthcare, and cultural heritage.
Actronika’s contribution to PRESENCE

Actronika is a startup specializing in high-definition haptic technology and a contributor to previous European projects such as Intuitive and MuseIT, is one of the members that will bring PRESENCE to life.
To achieve this goal, Actronika will focus on designing and developing real-life-like tactile sensations related to each interaction. This will involve creating software capable of reproducing different tactile sensations across various devices available in the market, such as the Skinetic vest. In this way, the specific limitations of each device will be overcome, achieving standardization in tactile experience. As the PRESENCE project unfolds, we envision a future in which digital interactions will reflect reality in unprecedented ways. Think about the possibilities and how these advances could reshape our lives, blurring the boundaries between the tangible and the virtual. Stay tuned as we move forward with this revolutionary project.