Real-time volumetric communication and photorealistic 3D presence. Follow the tutorials, request the SDK, and reach the team for support.
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Tutorials
Learn the essential workflows for getting started with the HoloMIT SDK through this three-part tutorial series. From installing and configuring the SDK in Unity, to creating your first functional multiplayer experience, and finally integrating pre-recorded or real-time volumetric content, these tutorials guide you through the key features and setup processes of the HoloMIT development environment.
You will learn how to validate your project configuration, set up menu and session scenes, establish multiplayer connectivity, configure volumetric capture and playback, and prepare your project for deployment. Whether you are integrating HoloMIT into a new Unity project or exploring its volumetric communication capabilities, this series provides a practical introduction to the SDK’s core development workflow.

Browse Documentation
Browse the documentation, then request the SDK
from the Volum team.

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